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Madden NFL 2006 Review - PS2, GameCube, Xbox

About.com Rating 4.5 Star Rating


Madden NFL 2006 Review - PS2, GameCube, Xbox

Madden NFL 2006

Rated: Everyone

The Bottom Line

Well, this is it, the only NFL sim this year. No Sega sports title, no other NFL licensed games by any other company. EA stands alone, and while EA's Madden NFL 2006 is a solid football game, one has to wonder if it wouldn't have been better with a little competition nipping at its heels. Regardless, if we were to be left with one football game, at least it's a good one. Hats off to EA, for making a solid game in a lonely market.
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  • New Superstar mode gives you the ability to be a big name on the small screen
  • New QB vision and Precision passing add a whole new dimension to the game
  • Career and franchise modes give any sports game a run for their money


  • Graphics are sharp, but not noticeable better than last year's
  • Ugh, video tutorials? How 1994.


  • Graphics: 3.5 - It looks fine, but we're still waiting for more than mild improvements
  • Sound: 4.5 - Some may bash it, but I'd take the EA Trax over the pseudo-techno that most games sport
  • Concept: 3.5 - It's still Madden, but it's better than before, but it is still just another Madden
  • Control: 5 - QB vision? Precision passing? Oh yeah, sign me up. Madden 2K6 drives like a dream
  • Difficulty: 4.5 - Don't turn them off, the new options make playing more difficult, but balanced
  • Replay: 5 - Yeah, just like always, you'll be playing this one for months.
  • Rated: E for Everyone it's football sans the wardrobe malfunctions
  • All scores are out of 5. The overall rating is not an average of the above scores.

Guide Review - Madden NFL 2006 Review - PS2, GameCube, Xbox

Madden NFL 2006 features significant gameplay and career options. No the game doesn't look significantly different, but with the QB vision and precision passing modes, offense is more difficult, but far more satisfying.

Last year's stellar Madden NFL 2005 Collector's Edition brought a lot of fun twists to the game, but they were not as game changing as the QB passing vision. Finally, the awareness rating comes directly into play, as the quarterback now has a limited field of vision, directly affected by the rating. The higher the QB's awareness rating, the wider the passing cone emanating from his front. Throw within the cone, and you stand a better chance of completion, throw outside, and watch the ball go wide. Add to this the ability to throw the ball slightly above, below, in front, or behind the receiver, and you have the most challenging, and satisfying videogame football offense ever.

The new Superstar career mode lets you build, play and manage a player from scratch. The interviews, the agents, the money, it's all here and it adds a compelling reason to actually create players and watch them grow.

In the end, the new gameplay features are solid and add a lot to the game. But it really does feel like Madden 2005 with two new, although solid, improvements. Does this justify buying a new Madden? I think so, but the casual player may be just as happy picking up last year's for pennies on the dollar. But for the hardcore sports gamer, Madden NFL 2006 is a must grab.

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