- Publisher: Rockstar Games
- Developer: Rockstar Studios
- ESRB Rating: M (Mature)
- Genre: Shooter Add-on
- Pros: New Modes Offer Variety to Old Game
- Cons: Lack of New Maps Make For Game That Already Feels Dated
The four new modes are mostly self-explanatory -- "Dead Men Walking," "Run & Stun," "Marked Man," and "Time Attack." The first of those, "Dead Man Walking," is the much-ballyhooed co-op mode, which basically just puts you and a partner on the same side against waves of enemies. The other three modes are familiar takes on common multiplayer concepts. Once again, it's nice to add some variety to a game that most people have shelved but one can't help shake the feeling that they're not getting enough new product by playing maps that were released months ago. One or two new maps would have made a world of difference.
"Dead Men Walking" -- You and a buddy against wave after wave of enemies trying to kill you both. Like the Arcade portions of the game itself, points are earned by skillful kills and multipliers increase the longer you survive. Bullet Time and Shootdodge earn more points than blind firing and headshots do the same. There is a bit of strategy in flanking and protecting your partner but it's essentially a variation on Team Deathmatch, only your team only has two players. And the other team is growing.
"Run & Stun" -- This is the mode that still baffles me and I've tried to play it several times. It's kinda jokey, kinda original, but mostly not something I'll ever vote for when options come up after a round. One player takes on the role of Saci, Captain Baseball Bat Boy's nemesis. Saci has a Stun Gun, Flash Bangs, and super strength. He not only kills people, he adds them to his side and turns them into his minions. "Max Payne 3" doesn't really thrive as a game built on stunning or meleeing your enemy and so a mode built around those combat techniques is bound to be disappointing.
"Marked Man" -- Now we're talking. Maybe it's just because it's the mode that I won at most consistently but "Marked Man" is my favorite of the new modes. It's built around a familiar concept to "Max Payne 3" players -- the vendetta. Someone kills you and you mark them. Killing your marked man earns you five points, whereas a normal kill earns you one. It's that simple. It's not always the most complex concept but solid execution that can make a multiplayer mode memorable.
"Time Attack" -- Once again, pretty self-explanatory but kinda clever. My second favorite new mode rewards those who can kill multiple enemies quickly. Right after you kill an opponent, you get a multiplier that triggers higher points if you kill another opponent quickly. Wait a bit and the multiplier drops and so on and so on until you're back to "x1" as your multiplier.